<?xml version="1.0" encoding="UTF-8"?>

<Map MapId="test02" FriendlyName="Stress Test" StartingCash="500" BackgroundTexture="wasteland.png" NumLives="3" FocusColor="128,128,128,255" VictorySoundId="08_Victory" DefeatSoundId="09_Defeat_Loses_Level" WaveStartSoundId="07_Wave_Begin" MapStartSoundId="19_New_Map_Loads">

<SpecialCells>
  <Cell CellId="spawn" Type="Entrance" X="0" Y="5" />
  <Cell CellId="exit" Type="Exit" X="18" Y="5" />
</SpecialCells>

<AllowedTowers>
  <Tower  Id="gun" MaxLevel="1" />
</AllowedTowers>

<Waves>
  
  <Wave WorthMod="3" HealthMod="1">
  <Creep CreepId="landBasic" Entrance="spawn" Exit="exit" Number="50" TimeBetweenMs="500" />
  </Wave>

</Waves>

</Map>
